Monday, April 3, 2017

Modular Hallway

In this assignment we were supposed to practice the use of modular modeling. The assignment asked us to make modular floors, ceilings, walls, trim sections, four way intersections, and corners. We were also supposed to create floaters to stamp normals onto our models to add detail.


    Image result for scifi hallway
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwmwXDmumKK9Dcc8-Hq0eYaIlyt4tjNqCrxlSu8wW8hAiMkMHKqldDwLGcWb-Jt5dAyPdMbRMDwziu_H4waKqPzrlodMIUrottgfxjasW4p1YwFgQDD6W994uYLSqp33XGNljP-vyEGuZA/s1600/hallway1.jpg

During the assignment my time management was less than poor so I only managed to get the modeling done for this assignment. I ran out of time to texture the assets that I created but those would be done in substance. I never got the ability to import any of my models into unity so i couldnt create the video for this assignment.


This is one of the four way intersections I created. 


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