Core:
Flagpole(1)
Flagpole(2)
Fountain
Orb
Potted Plant
Well
Here are the screenshots we have of our models in unity.
Software used:
Modeling/UVing: Maya
Baking/Texturing: Substance painter
Here is our Unity walk through:
For this assignment my group and I had to pick a video game and model the buildings that are in the game. We chose a game called Hero's of the Storm which is a top down real time strategy game. As a group we needed to model ten props and five buildings. We then needed to texture them and import them into a game engine called unity.
During this project I was not expecting to be modeling as many snakes as I did. My organic models aren't the best, but when I finally made a pretty decent snake head I started duplicating it in different projects so I didn't have to keep modeling new snakes.
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