Sunday, May 14, 2017

Final Game Scene

Here are the models that I made for this project:

Core:

Flagpole(1)


Flagpole(2)


Fountain


Orb


Potted Plant


Well


Here are the screenshots we have of our models in unity.



Software used:

Modeling/UVing: Maya
Baking/Texturing: Substance painter


Here is our Unity walk through:




For this assignment my group and I had to pick a video game and model the buildings that are in the game. We chose a game called Hero's of the Storm which is a top down real time strategy game. As a group we needed to model ten props and five buildings. We then needed to texture them and import them into a game engine called unity.

During this project I was not expecting to be modeling as many snakes as I did. My organic models aren't the best, but when I finally made a pretty decent snake head I started duplicating it in different projects so I didn't have to keep modeling new snakes.

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